Code inspection: Dependency for the plugin is missing in the project file
This inspection is intended for Unreal .Build.cs files. It reports a module dependency when the module belongs to a plugin, but the current .uproject or .uplugin file does not declare a dependency on that plugin.
Example
PrivateDependencyModuleNames.AddRange(new[]
{
"GameplayMessageRuntime"
});
PrivateDependencyModuleNames.AddRange(new[]
{
"GameplayMessageRouter"
});
Quick-fix
The available quick-fix adds the missing plugin dependency to the nearest .uproject or .uplugin file.
13 April 2026