ReSharper 2025.3 Help

Code inspection: To use the result of a 'GetSingleton' call in the function, 'OnCreate' must include a 'RequireForUpdate' call

This inspection reports SystemAPI.GetSingleton<T>() and GetSingletonEntity<T>() calls in ISystem code when the system's OnCreate method does not request the singleton with RequireForUpdate.

Without RequireForUpdate<T>(), the system can run even when the singleton is missing, which makes the singleton access unsafe.

Example

In this example, GetSingleton<GameConfig>() is called, but the system has not required GameConfig for update. The quick-fix adds the missing requirement to OnCreate.

using Unity.Entities; public partial struct ExampleSystem : ISystem { public void OnUpdate(ref SystemState state) { // Reported: singleton must be requested with RequireForUpdate var config = SystemAPI.GetSingleton<GameConfig>(); } }
using Unity.Entities; public partial struct ExampleSystem : ISystem { public void OnCreate(ref SystemState state) { state.RequireForUpdate<GameConfig>(); } public void OnUpdate(ref SystemState state) { var config = SystemAPI.GetSingleton<GameConfig>(); } }

Quick-fix

Use the quick-fix to add the missing RequireForUpdate<T>() call for the singleton type, or to add all missing singleton requirements at once.

If there is no OnCreate method, the quick-fix creates one. If OnCreate already exists, it inserts the missing request there.

26 March 2026